export class PathConst {
    public static form_townform = "townform/";
    public static form_gameform = "gameform/";
    public static form_prefabs_character = "Prefabs/Character/";
    public static form_gameentity = "gameEntity/";
    public static town_showowner = "ShopOwner/";

}
export class FormConst {
    public static toastForm = "toastForm";
    public static homeForm = "homeForm";
    public static privacyForm = "privacyForm";
    public static systemForm = "systemForm";//系统设置
    public static gameForm = "gameForm";
    public static EndForm = "endForm";
    public static ShopForm = "ShopForm";
    public static SetForm = "SetForm";
    public static LoadingForm = "LoadingForm";
    public static TrialSkinForm = "TrialSkinForm";
    public static RespawnForm = "RespawnForm";
    public static MistouchForm = "MistouchForm";
    public static SprintForm = "SprintForm";







}
export class BundlesConst {
    public static form = "prefabsSub";
    public static images = "imagesSub";
    public static common = "commonSub";
    public static ts = "tsSub";
    public static particle = "particleSub";
    public static fbx = "fbxSub";
    public static tdPrefabs = "tdPrefabsSub";
    public static town = "townSub";

    public static ad = "ad";
    public static mistouch = "mistouch";
    public static appbox = "appbox";
    public static level = "level";
}
export class EventConst {
    static readonly GAME_STATE_START: string = "GAME_STATE_START";
    static readonly GAME_STATE_OVER: string = "GAME_STATE_OVER";
    static readonly GAME_STATE_RESPAWN: string = "GAME_STATE_RESPAWN";
    static readonly GAME_STATE_RESUME: string = "GAME_STATE_RESUME";
    static readonly GAME_STATE_PAUSE: string = "GAME_STATE_PAUSE";
    static readonly GAME_STATE_NEXT: string = "GAME_STATE_NEXT";
    static readonly GAME_STATE_RESET: string = "GAME_STATE_RESET";

    static readonly SHOW_TRANSITION: string = "SHOW_TRANSITION";
    static readonly HIDE_TRANSITION: string = "HIDE_TRANSITION";

    static readonly VIBRATESWITCH_CHANGED: string = "VIBRATESWITCH_CHANGED";
    static readonly SOUNDSWITCH_CHANGED: string = "SOUNDSWITCH_CHANGED";
    static readonly MUSICSWITCH_CHANGED: string = "MUSICSWITCH_CHANGED";

    static readonly ON_PLATFORM_SHOW: string = "ON_PLATFORM_SHOW";
    static readonly ON_PLATFORM_HIDE: string = "ON_PLATFORM_HIDE";

    static readonly COIN_CHANGED: string = "COIN_CHANGED";
    static readonly DOLLAR_CHANGED: string = "DOLLAR_CHANGED";
    static readonly LEVEL_CHANGED: string = "LEVEL_CHANGED";
    static readonly SALES_CHANGED: string = "SALES_CHANGED";

    static readonly TOUCH_DOWN: string = "TOUCH_DOWN";
    static readonly TOUCH_MOVE: string = "TOUCH_MOVE";
    static readonly TOUCH_UP: string = "TOUCH_UP";



    static readonly SHOW_LOADING: string = "SHOW_LOADING";
    static readonly NEXT_GUIDE_STEP: string = "NEXT_GUIDE_STEP";

}
export class EntityConst {




}
export enum AppConst {
    /**
     * 微信
     */
    WX,
    /**
     * 字节跳动
     */
    BYTEDANCE,
    /**
     * OPPO
     */
    OPPO,
    /**
     * OPPO
     */
    OPPO_ZS,
    /**
     * 百度
     */
    BAIDU,
    /**
     * QQ
     */
    QQ,
    /**
     * PC电脑
     */
    PC,
    /**
     * VIVO
     */
    VIVO,
    /**
    * VIVO
    */
    UC,
    /**
    * HW
    */
    HW,
    /**
     * 快手
     */
    KUAI,
    /**
    * 网页
    */
    WEB
}

export class CategoryConst {
    static readonly NONE = 0;
    static readonly AREA1 = 1;
    static readonly AREA2 = 2;
    static readonly AREA3 = 3;
    static readonly AREA4 = 4;
    static readonly AREA5 = 5;
    static readonly AREA6 = 6;
    static readonly AREA7 = 7;
    static readonly FOODS = 8;
    static readonly MAP = 9;
    static readonly CHECKIN = 10;
}


